Ever wondered how to swap out textures on the same mesh? One day I saw a facial rig that swapped out normal maps to reveal wrinkles. I saw that this was revolutionary. After some critical thinking, and some experiementation. I can say that I proudly figured it out. Watch the video on how to swap out your textures. In a nutshell all you need is a Layered Texture, Set Driven Key, and a Ramp.
Now that Johnny was complete, I needed a foxy seniorita for him to hit on. This is, " Sarah." A sexy 90's style beach girl. Oh Moma! Here are some test renders below. Watch the video to see the facial rig. Download Sarah on my portfolio page.
August 3, 2015 Johnny Bravo : The Making of Bravo (Part 2)
Now that Johnny is modeled and textured, it is time to give him a skeleton and muscles. Also known as his character rig. I give special thanks to Theodore de la Garza for rigging Johnny Bravo. I did all the binding and deformation of Johnny. Here below are some test poses of the rig to see if it is ready for animation.
This video show's off the facial rig I created with over 50 blend shapes. You will see some great topology, and some cool features of the rig. You can download Johnny Bravo for your own animations off of my portfolio page.